shader_testdir = $(datadir)/vkrunner/examples

dist_shader_test_DATA = \
	tricolore.shader_test \
	push-constants.shader_test \
	frexp.shader_test \
	spirv.shader_test \
	vertex-data.shader_test \
	vertex-data-piglit.shader_test \
	float-framebuffer.shader_test \
	ubo.shader_test \
	properties.shader_test \
	depth-buffer.shader_test \
	ssbo.shader_test \
	compute-shader.shader_test \
	geometry.shader_test \
	$(NULL)
